本页面主要包含Unity6系列各版本的原始下载地址.
最新更新时间:2024/07/26;
标签: Unity
Unity关于定价的一封公开信
原文:
To our community:
I’m Marc Whitten, and I lead Unity Create which includes the Unity engine and editor teams.
I want to start with this: I am sorry.
We should have spoken with more of you and we should have incorporated more of your feedback before announcing our new Runtime Fee policy. Our goal with this policy is to ensure we can continue to support you today and tomorrow, and keep deeply investing in our game engine.
继续阅读UNITY 2023系列下载列表
本页面主要包含Unity2023系列各版本的原始下载地址.
最新更新时间:2024/07/26;
UNITY 2022系列下载列表
本页面主要包含Unity2022系列各版本的原始下载地址.
最新更新时间:2024/07/26;
部署Unity的WebGL到CentOS服务器
Unity越来越好了,新建项目切换到WebGL目标平台后使用缺省设置编译出的文件就可以用于服务器部署了(https://docs.unity.cn/cn/current/Manual/webgl-building.html).这次我使用了Unity 2021.3.2f1 macOS版,编译后会有如下结构的文件:
继续阅读UnityScript踏入夕阳的漫漫长路
It’s been with us since Unity 1.0, but its time is finally coming: we have begun the deprecation process for UnityScript, the JavaScript-like scripting language available as an alternative to C# in Unity today.
自从Unity 1.0以来,我们就一直在使用它,但是它的时机终于到了:我们已经开始弃用UnityScript,这是一种类似于JavaScript的脚本语言,如今已成为Unity中C#的替代语言。
In this blog post, we’ll go into the details behind the decision, but to briefly summarise: continued support for UnityScript is obstructing our ability to deliver new scripting-related features, and only about 3.6% of projects are using it heavily.
在此博客文章中,我们将详细讨论该决策背后的细节,但简要地总结一下:对UnityScript的持续支持阻碍了我们交付与脚本相关的新功能的能力,只有大约3.6%的项目正在大量使用它。
继续阅读Unity 2.*系列及更早版本下载列表
本页面主要包含Unity 2.*系列及更早版本的原始下载地址.
最新更新时间:2020/07/27;
Unity 3.*系列下载列表
本页面主要包含Unity3.*系列各版本的原始下载地址.
最新更新时间:2020/07/27;